About Lore Miners Litepaper
LITEPAPER · V1 · ROBINHOOD CHAIN

The Mines Are Open.

3,333 hooded miners. One buried kingdom. A currency made of light. This is the founding document of Deepvein: how it was built, how it rewards those who dig, and what waits at the Core.

3,333MINERS
33LEGENDARY
5LAYERS
100M$ORE CAP
IIThe World
Beneath

Deepvein Was Never Empty.

Beneath the surface world of Pickborne Village lies a fractured kingdom: five layers of collapsed civilization, buried when the ancient miners dug too deep and struck the Core. What they found there still hums.

The Pickborne civilization was the first to mine OreLight, a crystalline energy that pulses like a heartbeat through the earth's veins. They forged empires from it. They built cities in its glow. Then, without warning, the Great Collapse buried them.

What remains of Deepvein now belongs to no one. The mines are unstable. The tunnels are silent. The OreLight is still down there, waiting.

You are not the first to descend. You will not be the last. But every miner who returns to the surface returns changed.

· Overworld Map

The Five Layers

I

The Shallows

Surface tunnels. Safe for new miners. Iron, copper, and the first glimmers of OreLight.

Open
II

The Hollows

Abandoned Pickborne tunnels. Structures still standing. Ghosts and gold in equal measure.

Sealed
III

The Ember Depths

Volcanic strata. Molten forges. The old smiths worked here. Some are still working.

Sealed
IV

The Crystal Tombs

Burial grounds of the ancient miners. Their tools still glow. Do not disturb what sleeps here.

Sealed
V

The Core

Where the OreLight is born. Where the Pickborne found what they should not have. Very few return.

Locked
IIIThe
Miners

3,333 Descend. Each Is Different.

Every Retro Miner is a hand-crafted 16-bit pixel character, procedurally generated with embedded rarity. Curated from 4,000 originals down to 3,333 through a rarity-weighted selection.

The collection lives on Robinhood Chain as an ERC-721 standard contract. Every miner carries a unique combination of Background, Body, and Eyes, plus injected rarity metadata (Rank, Score, Tier) that major marketplaces will read natively.

Rarity was not sprinkled in. It was earned: the 3,333 that made the cut scored highest on trait scarcity, embedded rarity hints, and the rare "EXTRA" body modifier. The 667 that didn't were rejected publicly. Transparent from day one.

COMMON
1,500
45.0%
UNCOMMON
1,000
30.0%
RARE
800
24.0%
LEGENDARY
33
1.0%
BACKGROUNDBODYEYES

· Retro Miners ####

IVThe Four
Guilds

Every Miner Belongs To Something.

Deepvein is divided. Four guilds. Four philosophies. Four ways to descend. Your miner will be aligned with one at contract deployment: a permanent, on-chain house.

IRON GUILD
"the hammer speaks last"

The oldest of the four. Traditionalists. Craftsmen. They forge, repair, and endure. Iron miners carry the highest tool durability and the deepest wells of patience. When the Guild wins a season, forge costs drop for everyone in the house.

CRYSTAL SEERS
"the light shows what is"

Mystics attuned to OreLight resonance. Seers find rare veins before anyone else. They mine slower but with precision, so every expedition returns richer. When Seers win a season, the guild receives amplified rare drop rates.

FORGE WARDENS
"we keep the fire"

Smiths of the Ember Depths. Masters of the flame. Wardens forge legendary items with higher success rates and can salvage failed forges. A seasonal victory unlocks community-wide crafting bonuses for one full moon cycle.

DEEP CRAWLERS
"we go where you won't"

The wild ones. Rogue prospectors who explore where others fear to. Crawlers get earlier access to sealed layers and can take higher-risk expeditions. When they win a season, all guilds gain a temporary layer-passage discount.

VThe Forge
Loop

Descend. Extract. Refine. Repeat.

Retro Miners is a closed economic loop. Every action feeds the next. Every reward has a cost. Nothing escapes the cycle, not even the Legendaries.

01 · DESCEND
Mining Expeditions

Send your miner on 24-hour, 3-day, or 7-day runs. Deeper layers yield more $ORE, along with greater risk of gear damage.

02 · EXTRACT
Refine & Sort

Returned ore is sorted by rarity. Common ore stacks. Rare finds trigger events. Legendary discoveries are broadcast on-chain.

03 · FORGE
Burn to Craft

Spend $ORE at the Forge to craft, repair, or reroll. Every forge burns tokens. Every burn deepens the vein.

The loop is deliberately punishing at the edges. Legendaries can be lost in Layer V if unprepared. Repairs cost more than most expeditions return. This is not idle farming. This is craft.

VIOreLight

The Currency Of The Vein.

$ORE is not a governance token pretending to be a game token. It is the working currency of Deepvein: earned in the dark, burned at the forge, staked in the Bank. Fixed supply. No VC allocation. More burn than mint from day one.

Every $ORE begins as raw ore chipped from a Deepvein wall. It is refined at the surface. It circulates through the Forge, the Bank, the Guild Halls. Most of it returns to the earth through burn mechanics, a deliberate design that avoids the inflation spiral that has ended most gaming tokens before it.

TICKER
$ORE
STANDARD
ERC-20
SUPPLY
100,000,000
CHAIN
Robinhood
MINT
Fixed · No Future
MODEL
Net Deflationary

How The 100M Is Split

Community Rewards Pool40%
Miner Holder Airdrop15%
Liquidity & DEX Pairing12%
Team & Contributors15%
Ecosystem Fund10%
DAO Treasury8%

No public sale. No VC round. No private allocation. The token is either earned through gameplay or airdropped to real holders. Team allocation vests over 36 months behind a 12-month cliff.

▲ Sources · How You Earn

Mining Expedition (24h)2–5 $ORE
Mining Expedition (Layer II–V)5–15 $ORE
Bank Stake · Common Miner1 $ORE / day
Bank Stake · Legendary Miner12 $ORE / day
Season Faction War PrizePrize Pool Split
First Discovery BountiesOne-Time · Sealed

▼ Sinks · How You Spend

Forge a Legendary Item500–5,000 $ORE
Repair Damaged Gear50–200 $ORE
Reroll a Trait Slot1,000 $ORE
Layer Pass (temporary access)100–500 $ORE
Faction Buff (50% burned)Variable
Governance Proposal5,000 $ORE
TARGET BURN RATIO
1.3×

For every 1 $ORE minted, we target 1.3 $ORE burned across the ecosystem. Tracked weekly. Published publicly. Reward rates adjust if the ratio slips. This is the number that keeps Deepvein alive.

VIIThe
Descent

Product Before Ponzi. Every Time.

We ship in the order that keeps the game fun before the token exists. Each phase is unlocked by the community: through burns, through discoveries, through collective effort. Nothing is promised. Everything is earned.

PHASE 0 · COMPLETE

Genesis · The Collection

4,000 miners generated. 3,333 curated. Rarity engine deployed. Metadata & art uploaded to Lighthouse IPFS. Website launched. Whitelist window closed after a large response.

PHASE I · NOW

Deployment · The Mint

Contract deployment on Robinhood Chain. Pre-reveal launches with the sealed mine entrance. Whitelist mint opens. Post-mint reveal via base URI swap. Secondary market goes live.

PHASE II · Q1 POST-MINT

The Bank Opens

Miner staking vaults launch. Holders stake miners to earn OreLight Points (off-chain, non-transferable). Points convert 1:1 to $ORE at Token Generation Event. The economy begins.

PHASE III · Q2 POST-MINT

Sealed Vault · 30 Day Reveal

Daily token reveals over 30 days. Contract audit published. Airdrop snapshot taken with loyalty multiplier applied. TGE. Liquidity opens on the largest Robinhood Chain DEX.

PHASE IV · Q3 POST-MINT

The First Forge

Seven-day launch event. Every $ORE burned in the Forge earns amplified drops and commemorative soulbound NFTs. Layer II unlock burn goal activates: 500,000 $ORE opens The Hollows.

PHASE V · ONGOING

The Deep Roadmap

Seasonal Faction Wars. Rune Hunt (100 hidden soulbound buffs). Cross-project OreLight Passport partnerships. Miner Skill Trees. Layer III, IV, and eventually The Core, unlocked only by collective burn.

VIIIThe
Covenant

The Community Owns The Mine.

The strongest Web3 projects are not run. They are held. Retro Miners is built on three commitments to the people who show up first.

ONE · The Diamond Hands Multiplier

Airdrops scale with holding time. 30 days = 1×. 90 days = 2×. Held from mint to snapshot = 3×. Paperhands earn base rate. The community that stays gets rewarded more than the one that flips.

TWO · Transparent Economics

Burn ratio, mint rate, active wallets, and treasury balance published weekly. If burn drops below mint for 2+ weeks, reward rates adjust immediately. No hidden emissions. No silent inflation.

THREE · Utility Before Speculation

No feature ships to speculators before it ships to players. The Bank opens before the token. Points precede $ORE. Fun before finance. Always, permanently, non-negotiably.

The Dig Begins.

Deepvein has been buried for a long time. The mines are open now. Every pickaxe swing you take from here is written into the ledger. Come find what the Pickborne left behind.